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DND Characters

For this private commission, I was tasked with designing a full party of characters for a custom D&D campaign. While not a commercial title, I approached it with the same level of creative discipline as a production assignment—prioritizing strong silhouettes, clear archetypes, and visual storytelling through costume, pose, and shape language.

The goal was to capture each character’s class and backstory while maintaining a cohesive visual style. This project allowed me to explore stylization, refine narrative posing, and simulate character design challenges typical of RPG and action-adventure pipelines.

Key Outcomes:

Designed characters within lore constraints, mirroring real-world brief limitations

Balanced classic fantasy archetypes with a bold, stylized visual approach

Strengthened shape clarity and storytelling for production-level readability